Hey there! I'm Omar.
With 10 years under my belt as a software developer, I am currently a Staff Engineer at Meta, leading the iOS media processing pipeline for Meta smart glasses.
My expertise centers on mobile graphics, with a strong focus on integrating computer vision, machine learning, and computational photography algorithms into mobile and wearable devices. I am proficient in using Metal, CoreML, PyTorch Mobile, and OpenGL for iOS development, ensuring the delivery of high-quality, innovative applications.
My experience extends beyond iOS development, including VR development with Unity and training in AOSP for embedded devices.
Pursuing a Master's in Computer Science at Columbia University, I specialize in computer vision and graphics, aiming to enhance the capabilities of mobile and embedded devices through advanced technology.
My passion lies in the realm of spatial computing, computational photography, and virtual/augmented reality.
The kind of projects I find interesting are:
- XR technologies (AR/VR/MR)
- Graphics programming/research
- Computer vision
- AI for vision problems deployed in mobile or embedded contexts